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Software 2000
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Software 2000 Volume 1 (Disc 1 of 2).iso
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utilities
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u130.adf
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Viacom
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viacom.c
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C/C++ Source or Header
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1987-08-02
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4KB
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202 lines
/* :ts=8 bk=0
*
* viacom.c: Another display hack based on common real-life experience
* with Viacom cable service. Viacom is a registered tradmark
* of Viacom Cablevision (probably).
*
* Leo L. Schwab 8706.4 (415)-456-6565
*
* (-: Some people accuse me of being sick. :-)
* (-: This should convince any doubters. :-)
*/
#include <exec/types.h>
#include <intuition/intuition.h>
#include <hardware/blit.h>
#define MINTERM ((int) (NABC | ANBC | NABNC | ANBNC))
#define PLUSX 100
#define PLUSY 50
extern void *OpenLibrary(), *OpenScreen(), *OpenWindow(), *GetMsg(),
*AllocRaster(), *CreatePort(), *FindPort();
extern long VBeamPos();
extern int rnd();
struct NewWindow windef = {
0, 15, 200, 10,
-1, -1,
CLOSEWINDOW,
WINDOWCLOSE | WINDOWDEPTH | WINDOWDRAG | ACTIVATE,
NULL, NULL,
(UBYTE *) "Patching in...",
NULL, NULL,
0, 0, 0, 0,
WBENCHSCREEN
};
struct Screen *scr;
struct Window *win;
struct BitMap noisemap, phonymap;
struct RastPort nrp;
struct MsgPort *flagport;
long nwide, nhigh;
int wide, high;
void *IntuitionBase, *GfxBase;
char *PORTNAME = "Viacom Public Port";
main ()
{
register struct Screen *wbs;
register struct BitMap *wbbm;
register int i;
int deep, xoff, yoff;
int ox[8], oy[8];
void *msg;
openstuff ();
rnd ((short) -VBeamPos());
/* Glean important information from system structures */
wbs = win -> WScreen;
wide = wbs -> Width;
high = wbs -> Height;
wbbm = wbs -> ViewPort.RasInfo -> BitMap;
deep = wbbm -> Depth;
/* Make the bitplane with the noise in it. */
nwide = wide + PLUSX;
nhigh = high + PLUSY;
InitBitMap (&noisemap, 1L, nwide, nhigh);
if (!(noisemap.Planes[0] = AllocRaster (nwide, nhigh)))
die ("Noise bitmap allocation failed.");
InitRastPort (&nrp);
nrp.BitMap = &noisemap;
mknoise (nwide, nhigh);
/* Replace the workbench you see with my phony one. */
makephony (wide, high, deep);
wbs -> ViewPort.RasInfo -> BitMap = &phonymap;
MakeScreen (wbs);
RethinkDisplay ();
SetWindowTitles (win, "\273> Viacom <\253", "Viacom Cablevision");
while (1) {
if (msg = GetMsg (win -> UserPort)) {
ReplyMsg (msg);
break;
}
OwnBlitter ();
for (i=0; i<deep; i++) {
while (abs ((xoff = rnd (PLUSX)) - ox[i]) < 10)
;
while (abs ((yoff = rnd (PLUSY)) - oy[i]) < 10)
;
oddblit (wbbm -> Planes[i], phonymap.Planes[i],
wide, high,
noisemap.Planes[0],
(int) nwide, (int) nhigh,
xoff, yoff, MINTERM);
ox[i] = xoff; oy[i] = yoff;
}
DisownBlitter ();
WaitTOF ();
}
/* Return to normal */
wbs -> ViewPort.RasInfo -> BitMap = wbbm;
MakeScreen (wbs);
RethinkDisplay ();
closestuff ();
}
mknoise (wide, high)
long wide, high;
{
register unsigned int x, i;
SetRast (&nrp, 0L);
SetDrMd (&nrp, COMPLEMENT);
for (x=0; x<wide; x++)
for (i=0; i<20; i++)
WritePixel
(&nrp, (long) x, (long) rnd ((short) high));
}
abs (x)
int x;
{
return (x < 0 ? -x : x);
}
makephony (wide, high, deep)
int wide, high, deep;
{
InitBitMap (&phonymap, (long) deep, (long) wide, (long) high);
while (deep--) /* deep decremented after test */
if (!(phonymap.Planes[deep] = AllocRaster
((long) wide, (long) high)))
die ("Couldn't allocate clone bitmap.");
}
openstuff ()
{
/*
* Running Viacom multiple times at once could really muck things
* up, especially if you exit them in the wrong order. So we do
* this so that only one Viacom process is active at any given time.
*/
if (FindPort (PORTNAME))
die ("You are already connected to Viacom.");
else
flagport = CreatePort (PORTNAME, NULL);
initblitdata ();
if (!(IntuitionBase = OpenLibrary ("intuition.library", 0L)))
die ("-=RJ=- is on vacation.");
if (!(GfxBase = OpenLibrary ("graphics.library", 0L)))
die ("Dale? Are you there?");
if (!(win = OpenWindow (&windef)))
die ("Window painted shut.");
}
closestuff ()
{
register int i;
for (i=0; i<phonymap.Depth; i++)
if (phonymap.Planes[i])
FreeRaster
(phonymap.Planes[i], (long) wide, (long) high);
if (noisemap.Planes[0])
FreeRaster (noisemap.Planes[0], nwide, nhigh);
if (win) CloseWindow (win);
if (scr) CloseScreen (scr);
if (GfxBase) CloseLibrary (GfxBase);
if (IntuitionBase) CloseLibrary (IntuitionBase);
if (flagport) DeletePort (flagport);
}
die (str)
char *str;
{
puts (str);
closestuff ();
exit (20);
}